is a real-time 3D Virtual Show Platform that can be used to integrate and visualize multiple show related disciplines including lighting, video, laser, pyrotechnics and moving objects (such as trussing, video screens, staging, sets, and performers).

The software offers photo-realistic visualization of all aspects of entertainment events or architectural projects and is a powerful solution as a programming or sales presentation tool.

LightConverse can be connected to any DMX/Art-Net lighting console or operated via an optional on-board control application and provides for seamless integration with various other control systems (for example laser control, pyro control and rigging control).


  • Live 3D visualization with connection to any lighting console (DMX, Art-Net or sACN)
  • Optional DMX In/Out hardware interface
  • Direct connectivity with Hog3, Hog3PC, GrandMA, Hippotizer, Avolites ACDI, Zero-88 (bidirectional), Pangolin Laser Software and others
  • New Rendering Engine with higher quality and speed (>100fps), view 100’s of moving lights in real-time
  • Instant hight quality 7 megapixel rendering
  • 32 independent video streams (live input or avi) can be applied to any object (screens, walls, etc.)
  • Full customizable 3D libraries include fixtures, staging, trussing, speakers, furniture, etc.
  • 3D import/export of .x, .dxf, and .3dl (LightConverse) files
  • DMX controlled moving objects (trussing, staging, actors, etc.)
  • DMX controllable camera for pre-visualization and recording of camera moves
  • Manual and DMX control of the view, camera field of view, ambient light level, and smoke level
  • Selectable Beam FootPrints
  • 3D stereo glasses mode for added 3D realism
  • Animated smoke
  • Automatic horizontal and vertical view rotation
  • Complete and accurate photometric visualization of all fixtures
  • Video and Gobo Beam Projection from Barco/High End digital lighting fixtures
  • 3D mouse capability for immersive and precise 3D navigation